There were too many new Pokémon in the other one. Pokemon, or Pocket Monsters, are a franchise that began in 1996, created by Japanese video game developer Game Freak, which was acquired by Nintendo and also is involved in creating the new app.
But please also Nintendo if you are listening you should only do this with Red and Blue, or maybe Gold and Silver. Because they will have made Pokémon games for iOS. Handsome men, entombed in chambray and sipping IPAs, will speak only of Jigglypuff.Īnd Nintendo will be profitable. Bulbapedia will be the world’s most-visited website, narrowly edging out the New York Times’s dialect quiz. Studio apartments in every city-normally bare, or decorated only with applications for student debt relief-will be bedecked instead with maps of Cerulean City, Cinnabar Island, and the Unknown Dungeon. It is virtually assured, this culture of iPokémon: Twentysomethings, their hair fashionably lopsided, will wear t-shirts that say in big letters KETCHUM SAYS RELAX. The sorry Millennials will have no choice. Imagine: Millennials, astride the toilet and bored, will flip mindlessly through the App Store, see the Pokémon games, and purchase them, with their Game Boy-like pocket computers that have an Internet connection everywhere and an attached credit card number. Even people without iPhones will buy them, probably.Ī whole new culture will grow around Pokémon for iOS. So Nintendo should make it.Įarlier, I indicated that every Millennial will buy Pokémon for iOS. And I know for sure something that will sell a lot of video games: A Pokémon game that has been made for iOS. I know, however, that one way video game makers make money is to sell a lot of video games.
I have labored in the comments of no Microsoft live blogs, have with moist palms awaited few Sony investor reports. Now, other critics may allege that I know nothing of the economics of video games. I am proposing that they they break their company philosophy only with Pokémon games. To port those games would clearly be an abandonment of company philosophy, which apparently should not be broken even when every former Game Boy owner carries a very similar device with them all the time, which differs from a Game Boy chiefly in that it is a better computer and is connected to a credit card.īut Nintendo shouldn’t do that. Nintendo can do whatever it wants with those games. Note that Totilo here is talking about any old Nintendo game. Making smartphone versions of its games “is the move the company gets asked about all the time,” writes Totilo. “ repeatedly waves off since it would be seen as an abandoning of company philosophy that it can only make the best games if it has also made hardware it can tailor for those games.” But also: Because everyone will buy it.Ĭritics may allege that this is not a particularly original notion. Why should they do this? Because it will be great. Nintendo should port old Pokémon games to iOS.
I, however, have a solution that will save the company if not the world economy. Things are only getting worse: At Kotaku, the writer Stephen Totilo has declared 2014 the company’s toughest year ever. Since January 2009, Nintendo stock has lost 65 percent of its value. Last week, it warned investors to expect a massive loss for this financial year.
Ads can be annoying on the free version.Nintendo, this could be your future (Reuters).The paid version costs cheap and can guarantee an ad-free experience.
It has on-screen controls, auto search, cheat codes, and works in offline mode.Users can opt to slow down and speed up the game anytime.The emulator uses the original GBA engine for an authentic experience.The John GBA is built on a simple interface and is user-friendly.Of course, you’ll be using your smartphone all this time, but still get that authentic experience you want. The GBA emulator aims to make the experience as authentic as possible by using the original GBA engine that was used in the game console. Kidding aside, John GBA is easily one of the best GBA emulators. The John GBA emulator may sound strange but at the very least, its performance will move us to pat the developer’s back (purportedly named John). Please note that I only tested the free versions of these GBA emulators.